The Nintendo DS was a smash success for Nintendo upon release in 2005, in large part because it was a console for people that didn't know or care about 'Halo' or 'Grand Theft Auto'. Nintendo, which dominated the video game landscape pretty much unopposed for as long as it existed, was staring down competition from Sony and Microsoft, and needed to get back on top. If they were to put out a new console, it would be something people truly haven't seen before. This unforced error was the only thing the Gamecube did wrong, but Nintendo was not going to make that mistake again. In contrast, the PlayStation 2 and Xbox were able to use and play CDs as well as DVDs. The GameCube made the fatal error of making its disc system a proprietary one, so developers had to spend extra time and resources developing for the system. Nintendo's last console, the Nintendo 64, had sold around 35 million units, whereas the Gamecube limped over the 20 million units mark. The Gamecube was an ingenious console with a raft of fantastic exclusives such as 'Metroid Prime', 'The Legend Of Zelda: Wind Waker' and the brilliant 'Eternal Darkness', but it simply didn't click with the public at large. By the mid 2000's, Sony's grip on the gaming industry was starting to slip Microsoft started to prove themselves as one to watch, but Nintendo were about to burst back onto the scene after licking their wounds from the modest flop of the Gamecube.
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